Project type

AI Driven Platform

Role

UX Researcher & UI Designer

Tools

Figma & Canva

Team

6 UX/UI Designers & Researchers

Introduction

GuideMe AI is an AI-powered educational platform designed for students and lecturers in universities. It simplifies complex course content for students while providing actionable insights for lecturers.

The platform bridges communication gaps, supports non-native speakers, and creates a transparent way to track learning progress.

Project Timeline

Duration: 6 Weeks

Problem

Students often feel overwhelmed by academic content, especially non-native speakers who face language barriers. They struggle to know where to start, how to stay on track, and how to use AI responsibly.

Lecturers, on the other hand, lack efficient tools to monitor progress across large classes, tailor support, and provide timely feedback.

This results in disengagement, wasted time, and uneven outcomes.

Research (Competitor Analysis)

We studied 12 existing platforms including Google Classroom, Apple Classroom, Edpuzzle, BookWidgets, Wordwall, Trello, Dropbox, Evernote, Peer Assessment, Quizalize, Nearpod, and Formative.

Findings

Many platforms were feature-heavy, making them overwhelming for students.

  • AI features were underutilized — often limited to quizzes or monitoring tools.

  • Few addressed translation, simplification of materials, or real-time feedback.

  • Teachers had dashboards, but lacked clear, actionable insights.


Many platforms were feature-heavy, making them overwhelming for students.

  • AI features were underutilized — often limited to quizzes or monitoring tools.

  • Few addressed translation, simplification of materials, or real-time feedback.

  • Teachers had dashboards, but lacked clear, actionable insights.


Insights

A simpler, AI-driven mediator could combine the strengths of these platforms while focusing on clarity, personalization, and ethical use of AI.


A simpler, AI-driven mediator could combine the strengths of these platforms while focusing on clarity, personalization, and ethical use of AI.


Design Process

Concept Development

  1. Interaction Design Principles

    Built with user-centered design, mapping both student and teacher journeys.

    Focused on simplicity and clarity instead of overloading features.


  1. Interaction Design Principles

    Built with user-centered design, mapping both student and teacher journeys.

    Focused on simplicity and clarity instead of overloading features.


  1. Scenario-Based Design

Student Scenario: Jane, a non-native speaker, uses AI for translations, simplified explanations, and real-time feedback.


Teacher Scenario: Mr. Smith monitors his class, receives AI summaries of student struggles, and adjusts lessons accordingly.


  1. Iterative Refinement

  • Conducted 3 design cycles with feedback from students & teachers.

  • Removed non-essential features like gamification to focus on core value.

  • Added translation, real-time feedback, and AI vs. human work tracking.




Initial Designs

Final Design

  1. Ethical AI & Privacy

Tracked balance between AI-assisted vs. student work

Students could opt in to share progress with teachers.

Data de-identification ensured privacy.


Tracked balance between AI-assisted vs. student work

Students could opt in to share progress with teachers.

Data de-identification ensured privacy.


  1. Engagement Features

A cartoon guide character on the dashboard to assist navigation and simplify concepts, making the platform approachable.



A cartoon guide character on the dashboard to assist navigation and simplify concepts, making the platform approachable.



Design Thinking Framework

  • Empathize: Interviews highlighted overwhelm (students) and triage needs (teachers).

  • Define: Students need guidance; teachers need insights.


  • Ideate: Explored multiple flows (gamification, AI tutor, dashboards).


  • Prototype: Built hi-fi prototypes with libraries & reusable components.


  • Test: Ran 2 rounds of usability tests → simplified navigation, clarified labels, refined teacher alerts.


  • Empathize: Interviews highlighted overwhelm (students) and triage needs (teachers).

  • Define: Students need guidance; teachers need insights.


  • Ideate: Explored multiple flows (gamification, AI tutor, dashboards).


  • Prototype: Built hi-fi prototypes with libraries & reusable components.


  • Test: Ran 2 rounds of usability tests → simplified navigation, clarified labels, refined teacher alerts.


Solution

For Students

  • Personalized AI recommendations (“What’s next?” guidance).

  • Translations & simplifications for complex content.

  • Progress tracking with clear milestones.

  • Real-time feedback on assignments.

  • Cartoon assistant for navigation and engagement.

For Students

  • Personalized AI recommendations (“What’s next?” guidance).

  • Translations & simplifications for complex content.

  • Progress tracking with clear milestones.

  • Real-time feedback on assignments.

  • Cartoon assistant for navigation and engagement.

For Teachers

  • Class Overview Dashboard with At-Risk Student Alerts.

  • AI-generated summaries of engagement and struggles.

  • Quick actions: message students, assign resources, adjust teaching.

  • Monitoring AI use: transparent view of how much work was AI-assisted.


For Teachers

  • Class Overview Dashboard with At-Risk Student Alerts.

  • AI-generated summaries of engagement and struggles.

  • Quick actions: message students, assign resources, adjust teaching.

  • Monitoring AI use: transparent view of how much work was AI-assisted.


Outcomes

Testing showed a 40% improvement in usability, with students finding the platform clearer and easier to use than competitors. Teachers saved time by quickly spotting which students needed support, while progress tracking boosted student motivation. Overall, the platform created a balanced ecosystem that benefits both students and teachers.



Demo

Reflection & Next Steps

This project taught us how to balance student and teacher needs in one platform while keeping the interface simple and ethical.

Next steps:

  • Add adaptive quizzes and spaced repetition.

  • Expand teacher analytics (class comparisons, rubrics).

  • Pilot in a live classroom and track long-term outcomes.

Let's get in touch!

Get in contact with Sara.

Let's get in touch!

Get in contact with Sara.